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10 Commits

Author SHA1 Message Date
Radek
f20a7f0c34 fix style 2024-12-17 12:41:23 +00:00
Radek
ca9de4592f sue secrets / urandom plus random.org 2024-12-17 12:28:49 +00:00
Radek
1f891c7d1f fix session / template 2024-12-17 12:19:12 +00:00
Radek
308c795cbe add sesion tracking 2024-12-17 12:14:43 +00:00
Radek
a72a20dd21 fix template 2024-12-17 12:11:39 +00:00
Radek
94afbe5053 add choice how many 2024-12-17 12:07:27 +00:00
Radek
97b07fa61a add requirements 2024-12-06 14:36:34 +00:00
Radek
1fa5db7a04 secrets module 2024-12-06 14:34:03 +00:00
Radek
2bea19ac07 update index 2024-12-06 14:27:36 +00:00
Radek
116e77421d add some style/css 2024-12-06 14:27:06 +00:00
5 changed files with 218 additions and 50 deletions

100
app.py
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@@ -1,41 +1,89 @@
from flask import Flask, render_template, request
import random
from flask import Flask, render_template, request, session
import secrets
import os
import time
import requests
app = Flask(__name__)
app.secret_key = 'your_secret_key' # Secret key for session management
# Function to generate random seed using system entropy
def generate_seed_from_entropy():
seed = int((time.time() * 1000) % (2**32 - 1)) + os.getpid() + random.randint(0, 2**16 - 1)
return seed
# Function to combine secrets module and /dev/urandom for stronger randomness
def generate_secure_seed():
# Generate a random value using secrets and urandom
urandom_value = int.from_bytes(os.urandom(8), 'big')
secure_value = secrets.randbits(64)
combined_seed = urandom_value ^ secure_value # Combine randomness using XOR
return combined_seed
# Function to generate random numbers based on lottery rules
def generate_lottery_numbers(game_type):
seed = generate_seed_from_entropy()
random.seed(seed)
# Function to fetch random numbers from Random.org API
def fetch_random_org_numbers(count, min_value, max_value):
try:
url = "https://www.random.org/integers/"
params = {
'num': count,
'min': min_value,
'max': max_value,
'col': 1,
'base': 10,
'format': 'plain',
'rnd': 'new'
}
response = requests.get(url, params=params)
if response.status_code == 200:
numbers = [int(num) for num in response.text.strip().split()]
return sorted(numbers)
except Exception as e:
print(f"Error fetching from Random.org: {e}")
return None
if game_type == 'euromillions':
numbers = sorted(random.sample(range(1, 51), 5))
lucky_stars = sorted(random.sample(range(1, 13), 2))
return {'numbers': numbers, 'lucky_stars': lucky_stars}
elif game_type == 'lotto':
numbers = sorted(random.sample(range(1, 48), 6))
return {'numbers': numbers}
elif game_type == 'eurodreams':
numbers = sorted(random.sample(range(1, 41), 6))
dream_number = random.randint(1, 5)
return {'numbers': numbers, 'dream_number': dream_number}
else:
return {'error': 'Invalid game type'}
# Function to generate lottery numbers based on rules
def generate_lottery_numbers(game_type, lines):
results = []
random_org_failure = False
for _ in range(lines):
if game_type == 'euromillions':
numbers = fetch_random_org_numbers(5, 1, 50)
if numbers is None:
random_org_failure = True
numbers = sorted(secrets.SystemRandom().sample(range(1, 51), 5))
lucky_stars = fetch_random_org_numbers(2, 1, 12)
if lucky_stars is None:
random_org_failure = True
lucky_stars = sorted(secrets.SystemRandom().sample(range(1, 13), 2))
results.append({'numbers': numbers, 'lucky_stars': lucky_stars})
elif game_type == 'lotto':
numbers = fetch_random_org_numbers(6, 1, 47)
if numbers is None:
random_org_failure = True
numbers = sorted(secrets.SystemRandom().sample(range(1, 48), 6))
results.append({'numbers': numbers})
elif game_type == 'eurodreams':
numbers = fetch_random_org_numbers(6, 1, 40)
if numbers is None:
random_org_failure = True
numbers = sorted(secrets.SystemRandom().sample(range(1, 41), 6))
dream_number = fetch_random_org_numbers(1, 1, 5)
dream_number = dream_number[0] if dream_number else secrets.SystemRandom().randint(1, 5)
results.append({'numbers': numbers, 'dream_number': dream_number})
else:
return {'error': 'Invalid game type'}
return results, random_org_failure
@app.route('/', methods=['GET', 'POST'])
def index():
result = None
random_org_failed = False
game_type = session.get('game_type', 'euromillions') # Default to EuroMillions
lines = session.get('lines', 1) # Default to 1 line
if request.method == 'POST':
game_type = request.form.get('game_type')
result = generate_lottery_numbers(game_type)
return render_template('index.html', result=result)
lines = int(request.form.get('lines', 1))
session['game_type'] = game_type
session['lines'] = lines
result, random_org_failed = generate_lottery_numbers(game_type, lines)
return render_template('index.html', result=result, game_type=game_type, lines=lines, random_org_failed=random_org_failed)
if __name__ == '__main__':
app.run(debug=True)

41
app.py.OLD Normal file
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@@ -0,0 +1,41 @@
from flask import Flask, render_template, request
import random
import os
import time
app = Flask(__name__)
# Function to generate random seed using system entropy
def generate_seed_from_entropy():
seed = int((time.time() * 1000) % (2**32 - 1)) + os.getpid() + random.randint(0, 2**16 - 1)
return seed
# Function to generate random numbers based on lottery rules
def generate_lottery_numbers(game_type):
seed = generate_seed_from_entropy()
random.seed(seed)
if game_type == 'euromillions':
numbers = sorted(random.sample(range(1, 51), 5))
lucky_stars = sorted(random.sample(range(1, 13), 2))
return {'numbers': numbers, 'lucky_stars': lucky_stars}
elif game_type == 'lotto':
numbers = sorted(random.sample(range(1, 48), 6))
return {'numbers': numbers}
elif game_type == 'eurodreams':
numbers = sorted(random.sample(range(1, 41), 6))
dream_number = random.randint(1, 5)
return {'numbers': numbers, 'dream_number': dream_number}
else:
return {'error': 'Invalid game type'}
@app.route('/', methods=['GET', 'POST'])
def index():
result = None
if request.method == 'POST':
game_type = request.form.get('game_type')
result = generate_lottery_numbers(game_type)
return render_template('index.html', result=result)
if __name__ == '__main__':
app.run(debug=True)

1
requirements.txt Normal file
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@@ -0,0 +1 @@
Flask==3.0.0

66
static/style.css Normal file
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@@ -0,0 +1,66 @@
body {
font-family: Arial, sans-serif;
background-color: #f4f4f9;
color: #333;
text-align: center;
}
.container {
margin: 50px auto;
max-width: 600px;
padding: 20px;
background: #fff;
border-radius: 8px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
}
h1 {
color: #0073e6;
}
form {
display: flex;
flex-direction: column;
align-items: center;
}
label {
font-weight: bold;
margin-top: 10px;
}
select, input, button {
margin-top: 10px;
padding: 10px;
width: 80%;
border-radius: 5px;
border: 1px solid #ccc;
}
button {
background-color: #0073e6;
color: white;
cursor: pointer;
}
button:hover {
background-color: #005bb5;
}
.results {
margin-top: 20px;
padding: 15px;
background-color: #f9f9f9;
border-radius: 5px;
}
.line {
margin: 5px 0;
font-size: 16px;
}
.error {
color: red;
font-weight: bold;
margin-top: 10px;
}

View File

@@ -4,31 +4,43 @@
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Lottery Number Generator</title>
<link rel="stylesheet" href="{{ url_for('static', filename='style.css') }}">
</head>
<body>
<h1>Lottery Number Generator</h1>
<form method="POST">
<label for="game_type">Select Game:</label>
<select name="game_type" id="game_type" required>
<option value="euromillions">EuroMillions</option>
<option value="euromillions_plus">EuroMillions Plus</option>
<option value="lotto">Lotto</option>
<option value="lotto_plus">Lotto Plus</option>
<option value="eurodreams">EuroDreams</option>
</select>
<br><br>
<button type="submit">Generate Numbers</button>
</form>
{% if result %}
<h2>Generated Numbers:</h2>
<p>Numbers: {{ result.numbers }}</p>
{% if result.lucky_stars %}
<p>Lucky Stars: {{ result.lucky_stars }}</p>
{% endif %}
{% if result.plus %}
<p>Plus Option: Yes</p>
{% endif %}
{% endif %}
<div class="container">
<h1>Lottery Number Generator</h1>
<form method="POST">
<!-- Retain selected game_type -->
<label for="game_type">Select Game:</label>
<select name="game_type" id="game_type" required>
<option value="euromillions" {% if game_type == 'euromillions' %}selected{% endif %}>EuroMillions</option>
<option value="lotto" {% if game_type == 'lotto' %}selected{% endif %}>Lotto</option>
<option value="eurodreams" {% if game_type == 'eurodreams' %}selected{% endif %}>EuroDreams</option>
</select>
<!-- Retain selected lines -->
<label for="lines">Number of Lines:</label>
<input type="number" name="lines" id="lines" min="1" max="10" value="{{ lines }}" required>
<button type="submit">Generate Numbers</button>
</form>
{% if result %}
<div class="results">
<h2>Generated Numbers:</h2>
{% for line in result %}
<div class="line">
Numbers: {{ line.numbers }}
{% if line.lucky_stars %}
| Lucky Stars: {{ line.lucky_stars }}
{% endif %}
{% if line.dream_number %}
| Dream Number: {{ line.dream_number }}
{% endif %}
</div>
{% endfor %}
</div>
{% endif %}
</div>
</body>
</html>