node build fixed

This commit is contained in:
ra_ma
2025-09-20 14:08:38 +01:00
parent c6ebbe069d
commit 3d298fa434
1516 changed files with 535727 additions and 2 deletions

View File

@@ -0,0 +1,50 @@
package cron
import (
"seanime/internal/events"
)
func RefreshAnilistDataJob(c *JobCtx) {
defer func() {
if r := recover(); r != nil {
}
}()
if c.App.Settings == nil || c.App.Settings.Library == nil {
return
}
// Refresh the Anilist Collection
animeCollection, _ := c.App.RefreshAnimeCollection()
if c.App.Settings.GetLibrary().EnableManga {
mangaCollection, _ := c.App.RefreshMangaCollection()
c.App.WSEventManager.SendEvent(events.RefreshedAnilistMangaCollection, mangaCollection)
}
c.App.WSEventManager.SendEvent(events.RefreshedAnilistAnimeCollection, animeCollection)
}
func SyncLocalDataJob(c *JobCtx) {
defer func() {
if r := recover(); r != nil {
}
}()
if c.App.Settings == nil || c.App.Settings.Library == nil {
return
}
// Only synchronize local data if the user is not simulated
if c.App.Settings.Library.AutoSyncOfflineLocalData && !c.App.GetUser().IsSimulated {
c.App.LocalManager.SynchronizeLocal()
}
// Only synchronize local data if the user is not simulated
if c.App.Settings.Library.AutoSaveCurrentMediaOffline && !c.App.GetUser().IsSimulated {
added, _ := c.App.LocalManager.AutoTrackCurrentMedia()
if added && c.App.Settings.Library.AutoSyncOfflineLocalData {
go c.App.LocalManager.SynchronizeLocal()
}
}
}