node build fixed
This commit is contained in:
667
seanime-2.9.10/internal/discordrpc/presence/presence.go
Normal file
667
seanime-2.9.10/internal/discordrpc/presence/presence.go
Normal file
@@ -0,0 +1,667 @@
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package discordrpc_presence
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import (
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"context"
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"fmt"
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"seanime/internal/constants"
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"seanime/internal/database/models"
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discordrpc_client "seanime/internal/discordrpc/client"
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"seanime/internal/hook"
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"seanime/internal/util"
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"sync"
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"time"
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"github.com/rs/zerolog"
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"github.com/samber/lo"
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)
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type Presence struct {
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client *discordrpc_client.Client
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settings *models.DiscordSettings
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logger *zerolog.Logger
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hasSent bool
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username string
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mu sync.RWMutex
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animeActivity *AnimeActivity
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lastAnimeActivityUpdateSent time.Time
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lastSent time.Time
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eventQueue chan func()
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cancelFunc context.CancelFunc // Cancel function for the event loop context
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}
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// New creates a new Presence instance.
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// If rich presence is enabled, it sets up a new discord rpc client.
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func New(settings *models.DiscordSettings, logger *zerolog.Logger) *Presence {
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var client *discordrpc_client.Client
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if settings != nil && settings.EnableRichPresence {
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var err error
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client, err = discordrpc_client.New(constants.DiscordApplicationId)
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if err != nil {
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logger.Error().Err(err).Msg("discordrpc: rich presence enabled but failed to create discord rpc client")
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}
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}
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p := &Presence{
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client: client,
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settings: settings,
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logger: logger,
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lastAnimeActivityUpdateSent: time.Now().Add(5 * time.Second),
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lastSent: time.Now().Add(-5 * time.Second),
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hasSent: false,
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eventQueue: make(chan func(), 100),
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}
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if settings != nil && settings.EnableRichPresence {
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p.startEventLoop()
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}
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return p
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}
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func (p *Presence) startEventLoop() {
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// Cancel any existing goroutine
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if p.cancelFunc != nil {
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p.cancelFunc()
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}
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// Create new context with cancel
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ctx, cancel := context.WithCancel(context.Background())
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p.cancelFunc = cancel
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ticker := time.NewTicker(5 * time.Second)
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go func() {
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defer ticker.Stop()
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for {
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select {
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case <-ctx.Done():
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p.logger.Debug().Msg("discordrpc: Event loop stopped")
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return
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case <-ticker.C:
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select {
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case job := <-p.eventQueue:
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p.mu.RLock()
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if p.client == nil {
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p.mu.RUnlock()
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continue
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}
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job()
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p.lastSent = time.Now()
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p.mu.RUnlock()
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default:
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}
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}
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}
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}()
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}
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// Close closes the discord rpc client.
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// If the client is nil, it does nothing.
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func (p *Presence) Close() {
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p.close()
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p.animeActivity = nil
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}
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func (p *Presence) close() {
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defer util.HandlePanicInModuleThen("discordrpc/presence/Close", func() {})
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p.clearEventQueue()
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// Cancel the event loop goroutine
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if p.cancelFunc != nil {
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p.cancelFunc()
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p.cancelFunc = nil
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}
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if p.client == nil {
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return
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}
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p.client.Close()
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p.client = nil
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_ = hook.GlobalHookManager.OnDiscordPresenceClientClosed().Trigger(&DiscordPresenceClientClosedEvent{})
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}
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func (p *Presence) SetSettings(settings *models.DiscordSettings) {
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p.mu.Lock()
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defer p.mu.Unlock()
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defer util.HandlePanicInModuleThen("discordrpc/presence/SetSettings", func() {})
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// Close the current client and stop event loop
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p.Close()
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settings.RichPresenceUseMediaTitleStatus = false // Devnote: Not used anymore, disable
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settings.RichPresenceShowAniListMediaButton = false // Devnote: Not used anymore, disable
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p.settings = settings
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// Create a new client if rich presence is enabled
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if settings.EnableRichPresence {
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p.logger.Info().Msg("discordrpc: Discord Rich Presence enabled")
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p.setClient()
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} else {
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p.client = nil
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}
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}
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func (p *Presence) SetUsername(username string) {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.username = username
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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func (p *Presence) setClient() {
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defer util.HandlePanicInModuleThen("discordrpc/presence/setClient", func() {})
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if p.client == nil {
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client, err := discordrpc_client.New(constants.DiscordApplicationId)
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if err != nil {
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p.logger.Error().Err(err).Msg("discordrpc: Rich presence enabled but failed to create discord rpc client")
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return
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}
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p.client = client
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p.startEventLoop()
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p.logger.Debug().Msg("discordrpc: RPC client initialized and event loop started")
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}
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}
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var isChecking bool
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// check executes multiple checks to determine if the presence should be set.
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// It returns true if the presence should be set.
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func (p *Presence) check() (proceed bool) {
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defer util.HandlePanicInModuleThen("discordrpc/presence/check", func() {
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proceed = false
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})
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if isChecking {
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return false
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}
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isChecking = true
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defer func() {
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isChecking = false
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}()
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// If the client is nil, return false
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if p.settings == nil {
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return false
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}
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// If rich presence is disabled, return false
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if !p.settings.EnableRichPresence {
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return false
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}
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// If the client is nil, create a new client
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if p.client == nil {
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p.setClient()
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}
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// If the client is still nil, return false
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if p.client == nil {
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return false
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}
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// If this is the first time setting the presence, return true
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if !p.hasSent {
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p.hasSent = true
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return true
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}
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// // If the last sent time is less than 5 seconds ago, return false
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// if time.Since(p.lastSent) < 5*time.Second {
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// rest := 5*time.Second - time.Since(p.lastSent)
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// time.Sleep(rest)
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// }
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return true
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}
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var (
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defaultActivity = discordrpc_client.Activity{
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Name: "Seanime",
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Details: "",
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State: "",
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Assets: &discordrpc_client.Assets{
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LargeImage: "",
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LargeText: "",
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SmallImage: "https://seanime.app/images/circular-logo.png",
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SmallText: "Seanime v" + constants.Version,
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SmallURL: "https://seanime.app",
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},
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Timestamps: &discordrpc_client.Timestamps{
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Start: &discordrpc_client.Epoch{
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Time: time.Now(),
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},
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},
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Buttons: []*discordrpc_client.Button{
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{
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Label: "Seanime",
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Url: "https://seanime.app",
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},
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},
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Instance: true,
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Type: 3,
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StatusDisplayType: 2,
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}
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)
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func isSeanimeButtonPresent(activity *discordrpc_client.Activity) bool {
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if activity == nil || activity.Buttons == nil {
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return false
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}
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for _, button := range activity.Buttons {
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if button.Label == "Seanime" && button.Url == "https://seanime.app" {
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return true
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}
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}
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return false
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}
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type AnimeActivity struct {
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ID int `json:"id"`
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Title string `json:"title"`
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Image string `json:"image"`
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IsMovie bool `json:"isMovie"`
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EpisodeNumber int `json:"episodeNumber"`
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Paused bool `json:"paused"`
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Progress int `json:"progress"`
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Duration int `json:"duration"`
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TotalEpisodes *int `json:"totalEpisodes,omitempty"`
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CurrentEpisodeCount *int `json:"currentEpisodeCount,omitempty"`
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EpisodeTitle *string `json:"episodeTitle,omitempty"`
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}
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func animeActivityKey(a *AnimeActivity) string {
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return fmt.Sprintf("%d:%d", a.ID, a.EpisodeNumber)
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}
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func (p *Presence) SetAnimeActivity(a *AnimeActivity) {
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p.mu.Lock()
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defer p.mu.Unlock()
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defer util.HandlePanicInModuleThen("discordrpc/presence/SetAnimeActivity", func() {})
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if !p.check() {
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return
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}
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if !p.settings.EnableAnimeRichPresence {
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return
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}
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// Clear the queue if the anime activity is different
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if p.animeActivity != nil && animeActivityKey(a) != animeActivityKey(p.animeActivity) {
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p.clearEventQueue()
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}
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event := &DiscordPresenceAnimeActivityRequestedEvent{}
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state := fmt.Sprintf("Watching Episode %d", a.EpisodeNumber)
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//if a.TotalEpisodes != nil {
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// state += fmt.Sprintf(" of %d", *a.TotalEpisodes)
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//}
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if a.IsMovie {
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state = "Watching Movie"
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}
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activity := defaultActivity
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activity.Details = a.Title
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activity.DetailsURL = fmt.Sprintf("https://anilist.co/anime/%d", a.ID)
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activity.State = state
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activity.Assets.LargeImage = a.Image
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activity.Assets.LargeText = a.Title
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activity.Assets.LargeURL = fmt.Sprintf("https://anilist.co/anime/%d", a.ID)
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// Calculate the start time
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startTime := time.Now()
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if a.Progress > 0 {
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startTime = startTime.Add(-time.Duration(a.Progress) * time.Second)
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}
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activity.Timestamps.Start.Time = startTime
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event.StartTimestamp = lo.ToPtr(startTime.Unix())
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endTime := startTime.Add(time.Duration(a.Duration) * time.Second)
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activity.Timestamps.End = &discordrpc_client.Epoch{
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Time: endTime,
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}
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event.EndTimestamp = lo.ToPtr(endTime.Unix())
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// Hide the end timestamp if the anime is paused
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if a.Paused {
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activity.Timestamps.End = nil
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event.EndTimestamp = nil
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}
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activity.Buttons = make([]*discordrpc_client.Button, 0)
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if p.settings.RichPresenceShowAniListProfileButton {
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activity.Buttons = append(activity.Buttons, &discordrpc_client.Button{
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Label: "View Profile",
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Url: fmt.Sprintf("https://anilist.co/user/%s", p.username),
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})
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}
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if !(p.settings.RichPresenceHideSeanimeRepositoryButton || len(activity.Buttons) > 1) {
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activity.Buttons = append(activity.Buttons, &discordrpc_client.Button{
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Label: "Seanime",
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Url: "https://seanime.app",
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})
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}
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// p.logger.Debug().Msgf("discordrpc: Setting anime activity: %s", a.Title)
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p.animeActivity = a
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event.AnimeActivity = a
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event.Name = activity.Name
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event.Details = activity.Details
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event.DetailsURL = activity.DetailsURL
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event.State = state
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event.LargeImage = activity.Assets.LargeImage
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event.LargeText = activity.Assets.LargeText
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event.LargeURL = activity.Assets.LargeURL
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event.SmallImage = activity.Assets.SmallImage
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event.SmallText = activity.Assets.SmallText
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event.SmallURL = activity.Assets.SmallURL
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event.Buttons = activity.Buttons
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event.Instance = defaultActivity.Instance
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event.Type = defaultActivity.Type
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_ = hook.GlobalHookManager.OnDiscordPresenceAnimeActivityRequested().Trigger(event)
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if event.DefaultPrevented {
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return
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}
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// Update the activity
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activity.Name = event.Name
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activity.Details = event.Details
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activity.DetailsURL = event.DetailsURL
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activity.State = event.State
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activity.Assets.LargeImage = event.LargeImage
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activity.Assets.LargeText = event.LargeText
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activity.Assets.LargeURL = event.LargeURL
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activity.Buttons = event.Buttons
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// Only allow changing small image and text if Seanime button is present
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if isSeanimeButtonPresent(&activity) {
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activity.Assets.SmallImage = event.SmallImage
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activity.Assets.SmallText = event.SmallText
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activity.Assets.SmallURL = event.SmallURL
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}
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// Update start timestamp
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if event.StartTimestamp != nil {
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activity.Timestamps.Start.Time = time.Unix(*event.StartTimestamp, 0)
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} else {
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activity.Timestamps.Start = nil
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}
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// Update end timestamp
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if event.EndTimestamp != nil {
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activity.Timestamps.End = &discordrpc_client.Epoch{
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Time: time.Unix(*event.EndTimestamp, 0),
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}
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} else {
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activity.Timestamps.End = nil
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}
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// Reset timestamps if both are nil
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if event.StartTimestamp == nil && event.EndTimestamp == nil {
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activity.Timestamps = nil
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}
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activity.Instance = event.Instance
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activity.Type = event.Type
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select {
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case p.eventQueue <- func() {
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_ = p.client.SetActivity(activity)
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// p.logger.Debug().Int("progress", a.Progress).Int("duration", a.Duration).Msgf("discordrpc: Anime activity set for %s", a.Title)
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}:
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default:
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//p.logger.Error().Msgf("discordrpc: event queue is full for %s", a.Title)
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}
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}
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// clearEventQueue drains the event queue channel
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func (p *Presence) clearEventQueue() {
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//p.logger.Debug().Msg("discordrpc: Clearing event queue")
|
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for {
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select {
|
||||
case <-p.eventQueue:
|
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default:
|
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return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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func (p *Presence) UpdateAnimeActivity(progress int, duration int, paused bool) {
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// do not lock, we call SetAnimeActivity
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defer util.HandlePanicInModuleThen("discordrpc/presence/UpdateWatching", func() {})
|
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|
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if p.animeActivity == nil {
|
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return
|
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}
|
||||
|
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p.animeActivity.Progress = progress
|
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p.animeActivity.Duration = duration
|
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|
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// Pause status changed
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if p.animeActivity.Paused != paused {
|
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// p.logger.Debug().Msgf("discordrpc: Pause status changed to %t for %s", paused, p.animeActivity.Title)
|
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p.animeActivity.Paused = paused
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p.lastAnimeActivityUpdateSent = time.Now()
|
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|
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// Clear the event queue to ensure pause/unpause takes precedence
|
||||
p.clearEventQueue()
|
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|
||||
if paused {
|
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// p.logger.Debug().Msgf("discordrpc: Stopping activity for %s", p.animeActivity.Title)
|
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// Stop the current activity if paused
|
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// but do not erase the current activity
|
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// p.close()
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||||
|
||||
// edit: just switch to default timestamp
|
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p.SetAnimeActivity(p.animeActivity)
|
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} else {
|
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// p.logger.Debug().Msgf("discordrpc: Restarting activity for %s", p.animeActivity.Title)
|
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// Restart the current activity if unpaused
|
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p.SetAnimeActivity(p.animeActivity)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Handles seeking
|
||||
if !p.animeActivity.Paused {
|
||||
// If the last update was more than 5 seconds ago, update the activity
|
||||
if time.Since(p.lastAnimeActivityUpdateSent) > 6*time.Second {
|
||||
// p.logger.Debug().Msgf("discordrpc: Updating activity for %s", p.animeActivity.Title)
|
||||
p.lastAnimeActivityUpdateSent = time.Now()
|
||||
p.SetAnimeActivity(p.animeActivity)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
type LegacyAnimeActivity struct {
|
||||
ID int `json:"id"`
|
||||
Title string `json:"title"`
|
||||
Image string `json:"image"`
|
||||
IsMovie bool `json:"isMovie"`
|
||||
EpisodeNumber int `json:"episodeNumber"`
|
||||
}
|
||||
|
||||
// LegacySetAnimeActivity sets the presence to watching anime.
|
||||
func (p *Presence) LegacySetAnimeActivity(a *LegacyAnimeActivity) {
|
||||
p.mu.Lock()
|
||||
defer p.mu.Unlock()
|
||||
|
||||
defer util.HandlePanicInModuleThen("discordrpc/presence/SetAnimeActivity", func() {})
|
||||
|
||||
if !p.check() {
|
||||
return
|
||||
}
|
||||
|
||||
if !p.settings.EnableAnimeRichPresence {
|
||||
return
|
||||
}
|
||||
|
||||
state := fmt.Sprintf("Watching Episode %d", a.EpisodeNumber)
|
||||
if a.IsMovie {
|
||||
state = "Watching Movie"
|
||||
}
|
||||
|
||||
activity := defaultActivity
|
||||
activity.Details = a.Title
|
||||
activity.DetailsURL = fmt.Sprintf("https://anilist.co/anime/%d", a.ID)
|
||||
activity.State = state
|
||||
activity.Assets.LargeImage = a.Image
|
||||
activity.Assets.LargeText = a.Title
|
||||
activity.Assets.LargeURL = fmt.Sprintf("https://anilist.co/anime/%d", a.ID)
|
||||
activity.Timestamps.Start.Time = time.Now()
|
||||
activity.Timestamps.End = nil
|
||||
activity.Buttons = make([]*discordrpc_client.Button, 0)
|
||||
|
||||
if p.settings.RichPresenceShowAniListProfileButton {
|
||||
activity.Buttons = append(activity.Buttons, &discordrpc_client.Button{
|
||||
Label: "View Profile",
|
||||
Url: fmt.Sprintf("https://anilist.co/user/%s", p.username),
|
||||
})
|
||||
}
|
||||
|
||||
if !(p.settings.RichPresenceHideSeanimeRepositoryButton || len(activity.Buttons) > 1) {
|
||||
activity.Buttons = append(activity.Buttons, &discordrpc_client.Button{
|
||||
Label: "Seanime",
|
||||
Url: "https://seanime.app",
|
||||
})
|
||||
}
|
||||
|
||||
// p.logger.Debug().Msgf("discordrpc: Setting anime activity: %s", a.Title)
|
||||
|
||||
p.eventQueue <- func() {
|
||||
_ = p.client.SetActivity(activity)
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
type MangaActivity struct {
|
||||
ID int `json:"id"`
|
||||
Title string `json:"title"`
|
||||
Image string `json:"image"`
|
||||
Chapter string `json:"chapter"`
|
||||
}
|
||||
|
||||
// SetMangaActivity sets the presence to watching anime.
|
||||
func (p *Presence) SetMangaActivity(a *MangaActivity) {
|
||||
p.mu.Lock()
|
||||
defer p.mu.Unlock()
|
||||
|
||||
defer util.HandlePanicInModuleThen("discordrpc/presence/SetMangaActivity", func() {})
|
||||
|
||||
if !p.check() {
|
||||
return
|
||||
}
|
||||
|
||||
if !p.settings.EnableMangaRichPresence {
|
||||
return
|
||||
}
|
||||
|
||||
event := &DiscordPresenceMangaActivityRequestedEvent{}
|
||||
|
||||
activity := defaultActivity
|
||||
activity.Details = a.Title
|
||||
activity.DetailsURL = fmt.Sprintf("https://anilist.co/manga/%d", a.ID)
|
||||
activity.State = fmt.Sprintf("Reading Chapter %s", a.Chapter)
|
||||
activity.Assets.LargeImage = a.Image
|
||||
activity.Assets.LargeText = a.Title
|
||||
activity.Assets.LargeURL = fmt.Sprintf("https://anilist.co/manga/%d", a.ID)
|
||||
|
||||
now := time.Now()
|
||||
activity.Timestamps.Start.Time = now
|
||||
event.StartTimestamp = lo.ToPtr(now.Unix())
|
||||
activity.Timestamps.End = nil
|
||||
event.EndTimestamp = nil
|
||||
activity.Buttons = make([]*discordrpc_client.Button, 0)
|
||||
|
||||
if p.settings.RichPresenceShowAniListProfileButton && p.username != "" {
|
||||
activity.Buttons = append(activity.Buttons, &discordrpc_client.Button{
|
||||
Label: "View Profile",
|
||||
Url: fmt.Sprintf("https://anilist.co/user/%s", p.username),
|
||||
})
|
||||
}
|
||||
|
||||
if !(p.settings.RichPresenceHideSeanimeRepositoryButton || len(activity.Buttons) > 1) {
|
||||
activity.Buttons = append(activity.Buttons, &discordrpc_client.Button{
|
||||
Label: "Seanime",
|
||||
Url: "https://seanime.app",
|
||||
})
|
||||
}
|
||||
|
||||
event.MangaActivity = a
|
||||
event.Name = activity.Name
|
||||
event.Details = activity.Details
|
||||
event.DetailsURL = activity.DetailsURL
|
||||
event.State = activity.State
|
||||
event.LargeImage = activity.Assets.LargeImage
|
||||
event.LargeText = activity.Assets.LargeText
|
||||
event.LargeURL = activity.Assets.LargeURL
|
||||
event.SmallImage = activity.Assets.SmallImage
|
||||
event.SmallText = activity.Assets.SmallText
|
||||
event.SmallURL = activity.Assets.SmallURL
|
||||
event.Buttons = activity.Buttons
|
||||
event.Instance = activity.Instance
|
||||
event.Type = activity.Type
|
||||
|
||||
_ = hook.GlobalHookManager.OnDiscordPresenceMangaActivityRequested().Trigger(event)
|
||||
|
||||
if event.DefaultPrevented {
|
||||
return
|
||||
}
|
||||
|
||||
// Update the activity
|
||||
activity.Name = event.Name
|
||||
activity.Details = event.Details
|
||||
activity.DetailsURL = event.DetailsURL
|
||||
activity.State = event.State
|
||||
activity.Assets.LargeImage = event.LargeImage
|
||||
activity.Assets.LargeText = event.LargeText
|
||||
activity.Assets.LargeURL = event.LargeURL
|
||||
activity.Buttons = event.Buttons
|
||||
// Only allow changing small image and text if Seanime button is present
|
||||
if isSeanimeButtonPresent(&activity) {
|
||||
activity.Assets.SmallImage = event.SmallImage
|
||||
activity.Assets.SmallText = event.SmallText
|
||||
activity.Assets.SmallURL = event.SmallURL
|
||||
}
|
||||
activity.Instance = event.Instance
|
||||
activity.Type = event.Type
|
||||
// Update start timestamp
|
||||
if event.StartTimestamp != nil {
|
||||
activity.Timestamps.Start.Time = time.Unix(*event.StartTimestamp, 0)
|
||||
} else {
|
||||
activity.Timestamps.Start = nil
|
||||
}
|
||||
// Update end timestamp
|
||||
if event.EndTimestamp != nil {
|
||||
activity.Timestamps.End = &discordrpc_client.Epoch{
|
||||
Time: time.Unix(*event.EndTimestamp, 0),
|
||||
}
|
||||
} else {
|
||||
activity.Timestamps.End = nil
|
||||
}
|
||||
// Reset timestamps if both are nil
|
||||
if event.StartTimestamp == nil && event.EndTimestamp == nil {
|
||||
activity.Timestamps = nil
|
||||
}
|
||||
|
||||
p.logger.Debug().Msgf("discordrpc: Setting manga activity: %s", a.Title)
|
||||
|
||||
p.eventQueue <- func() {
|
||||
_ = p.client.SetActivity(activity)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user