node build fixed

This commit is contained in:
ra_ma
2025-09-20 14:08:38 +01:00
parent c6ebbe069d
commit 3d298fa434
1516 changed files with 535727 additions and 2 deletions

View File

@@ -0,0 +1,588 @@
package iina
import (
"context"
"errors"
"os/exec"
"seanime/internal/mediaplayers/mpvipc"
"seanime/internal/util"
"seanime/internal/util/result"
"strings"
"sync"
"time"
"github.com/rs/zerolog"
)
type (
Playback struct {
Filename string
Paused bool
Position float64
Duration float64
IsRunning bool
Filepath string
}
Iina struct {
Logger *zerolog.Logger
Playback *Playback
SocketName string
AppPath string
Args string
mu sync.Mutex
playbackMu sync.RWMutex
cancel context.CancelFunc // Cancel function for the context
subscribers *result.Map[string, *Subscriber] // Subscribers to the iina events
conn *mpvipc.Connection // Reference to the mpv connection (iina uses mpv IPC)
cmd *exec.Cmd
prevSocketName string
exitedCh chan struct{}
}
// Subscriber is a subscriber to the iina events.
// Make sure the subscriber listens to both channels, otherwise it will deadlock.
Subscriber struct {
eventCh chan *mpvipc.Event
closedCh chan struct{}
}
)
var cmdCtx, cmdCancel = context.WithCancel(context.Background())
func New(logger *zerolog.Logger, socketName string, appPath string, optionalArgs ...string) *Iina {
if cmdCancel != nil {
cmdCancel()
}
sn := socketName
if socketName == "" {
sn = getDefaultSocketName()
}
additionalArgs := ""
if len(optionalArgs) > 0 {
additionalArgs = optionalArgs[0]
}
return &Iina{
Logger: logger,
Playback: &Playback{},
mu: sync.Mutex{},
playbackMu: sync.RWMutex{},
SocketName: sn,
AppPath: appPath,
Args: additionalArgs,
subscribers: result.NewResultMap[string, *Subscriber](),
exitedCh: make(chan struct{}),
}
}
func (i *Iina) GetExecutablePath() string {
if i.AppPath != "" {
return i.AppPath
}
return "iina-cli"
}
// launchPlayer starts the iina player and plays the file.
// If the player is already running, it just loads the new file.
func (i *Iina) launchPlayer(idle bool, filePath string, args ...string) error {
var err error
i.Logger.Trace().Msgf("iina: Launching player with args: %+v", args)
// Cancel previous goroutine context
if i.cancel != nil {
i.Logger.Trace().Msg("iina: Cancelling previous context")
i.cancel()
}
// Cancel previous command context
if cmdCancel != nil {
i.Logger.Trace().Msg("iina: Cancelling previous command context")
cmdCancel()
}
cmdCtx, cmdCancel = context.WithCancel(context.Background())
i.Logger.Debug().Msg("iina: Starting player")
iinaArgs := []string{
"--mpv-input-ipc-server=" + i.SocketName,
"--no-stdin",
}
if idle {
iinaArgs = append(iinaArgs, "--mpv-idle")
iinaArgs = append(iinaArgs, args...)
i.cmd, err = i.createCmd("", iinaArgs...)
} else {
iinaArgs = append(iinaArgs, args...)
i.cmd, err = i.createCmd(filePath, iinaArgs...)
}
if err != nil {
return err
}
i.prevSocketName = i.SocketName
err = i.cmd.Start()
if err != nil {
return err
}
go func() {
err := i.cmd.Wait()
if err != nil {
i.Logger.Warn().Err(err).Msg("iina: Player has exited")
}
}()
time.Sleep(2 * time.Second)
i.Logger.Debug().Msg("iina: Player started")
return nil
}
func (i *Iina) replaceFile(filePath string) error {
i.Logger.Debug().Msg("iina: Replacing file")
if i.conn != nil && !i.conn.IsClosed() {
_, err := i.conn.Call("loadfile", filePath, "replace")
if err != nil {
return err
}
}
return nil
}
func (i *Iina) Exited() chan struct{} {
return i.exitedCh
}
func (i *Iina) OpenAndPlay(filePath string, args ...string) error {
i.mu.Lock()
defer i.mu.Unlock()
i.Playback = &Playback{}
// If the player is already running, just load the new file
var err error
if i.conn != nil && !i.conn.IsClosed() {
// Launch player or replace file
err = i.replaceFile(filePath)
} else {
// Launch player
err = i.launchPlayer(false, filePath, args...)
}
if err != nil {
return err
}
var ctx context.Context
ctx, i.cancel = context.WithCancel(context.Background())
// Establish new connection, only if it doesn't exist
if i.conn != nil && !i.conn.IsClosed() {
return nil
}
err = i.establishConnection()
if err != nil {
return err
}
i.Playback.IsRunning = false
// Listen for events in a goroutine
go i.listenForEvents(ctx)
return nil
}
func (i *Iina) Pause() error {
i.mu.Lock()
defer i.mu.Unlock()
if i.conn == nil || i.conn.IsClosed() {
return errors.New("iina is not running")
}
_, err := i.conn.Call("set_property", "pause", true)
if err != nil {
return err
}
return nil
}
func (i *Iina) Resume() error {
i.mu.Lock()
defer i.mu.Unlock()
if i.conn == nil || i.conn.IsClosed() {
return errors.New("iina is not running")
}
_, err := i.conn.Call("set_property", "pause", false)
if err != nil {
return err
}
return nil
}
// SeekTo seeks to the given position in the file.
func (i *Iina) SeekTo(position float64) error {
i.mu.Lock()
defer i.mu.Unlock()
if i.conn == nil || i.conn.IsClosed() {
return errors.New("iina is not running")
}
_, err := i.conn.Call("set_property", "time-pos", position)
if err != nil {
return err
}
return nil
}
// Seek seeks to the given position in the file.
func (i *Iina) Seek(position float64) error {
i.mu.Lock()
defer i.mu.Unlock()
if i.conn == nil || i.conn.IsClosed() {
return errors.New("iina is not running")
}
_, err := i.conn.Call("set_property", "time-pos", position)
if err != nil {
return err
}
return nil
}
func (i *Iina) GetOpenConnection() (*mpvipc.Connection, error) {
if i.conn == nil || i.conn.IsClosed() {
return nil, errors.New("iina is not running")
}
return i.conn, nil
}
func (i *Iina) establishConnection() error {
tries := 1
for {
i.conn = mpvipc.NewConnection(i.SocketName)
err := i.conn.Open()
if err != nil {
if tries >= 3 {
i.Logger.Error().Err(err).Msg("iina: Failed to establish connection")
return err
}
i.Logger.Error().Err(err).Msgf("iina: Failed to establish connection (%d/8), retrying...", tries)
tries++
time.Sleep(1500 * time.Millisecond)
continue
}
i.Logger.Debug().Msg("iina: Connection established")
break
}
return nil
}
func (i *Iina) listenForEvents(ctx context.Context) {
// Close the connection when the goroutine ends
defer func() {
i.Logger.Debug().Msg("iina: Closing socket connection")
i.conn.Close()
i.terminate()
i.Logger.Debug().Msg("iina: Instance closed")
}()
events, stopListening := i.conn.NewEventListener()
i.Logger.Debug().Msg("iina: Listening for events")
_, err := i.conn.Get("path")
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to get path")
return
}
_, err = i.conn.Call("observe_property", 42, "time-pos")
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to observe time-pos")
return
}
_, err = i.conn.Call("observe_property", 43, "pause")
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to observe pause")
return
}
_, err = i.conn.Call("observe_property", 44, "duration")
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to observe duration")
return
}
_, err = i.conn.Call("observe_property", 45, "filename")
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to observe filename")
return
}
_, err = i.conn.Call("observe_property", 46, "path")
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to observe path")
return
}
// Listen for close event
go func() {
i.conn.WaitUntilClosed()
i.Logger.Debug().Msg("iina: Connection has been closed")
stopListening <- struct{}{}
}()
go func() {
// When the context is cancelled, close the connection
<-ctx.Done()
i.Logger.Debug().Msg("iina: Context cancelled")
i.Playback.IsRunning = false
err := i.conn.Close()
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to close connection")
}
stopListening <- struct{}{}
return
}()
// Listen for events
for event := range events {
if event.Data != nil {
i.Playback.IsRunning = true
switch event.ID {
case 43:
i.Playback.Paused = event.Data.(bool)
case 42:
i.Playback.Position = event.Data.(float64)
case 44:
i.Playback.Duration = event.Data.(float64)
case 45:
i.Playback.Filename = event.Data.(string)
case 46:
i.Playback.Filepath = event.Data.(string)
}
i.subscribers.Range(func(key string, sub *Subscriber) bool {
go func() {
sub.eventCh <- event
}()
return true
})
}
}
}
func (i *Iina) GetPlaybackStatus() (*Playback, error) {
i.playbackMu.RLock()
defer i.playbackMu.RUnlock()
if !i.Playback.IsRunning {
return nil, errors.New("iina is not running")
}
if i.Playback == nil {
return nil, errors.New("no playback status")
}
if i.Playback.Filename == "" {
return nil, errors.New("no media found")
}
if i.Playback.Duration == 0 {
return nil, errors.New("no duration found")
}
return i.Playback, nil
}
func (i *Iina) CloseAll() {
i.Logger.Debug().Msg("iina: Received close request")
if i.conn != nil && !i.conn.IsClosed() {
// Send quit command to IINA before closing connection
i.Logger.Debug().Msg("iina: Sending quit command")
_, err := i.conn.Call("quit")
if err != nil {
i.Logger.Warn().Err(err).Msg("iina: Failed to send quit command")
}
time.Sleep(500 * time.Millisecond)
err = i.conn.Close()
if err != nil {
i.Logger.Error().Err(err).Msg("iina: Failed to close connection")
}
}
i.terminate()
}
func (i *Iina) terminate() {
defer func() {
if r := recover(); r != nil {
i.Logger.Warn().Msgf("iina: Termination panic")
}
}()
i.Logger.Trace().Msg("iina: Terminating")
i.resetPlaybackStatus()
i.publishDone()
if i.cancel != nil {
i.cancel()
}
if cmdCancel != nil {
cmdCancel()
}
i.Logger.Trace().Msg("iina: Terminated")
}
func (i *Iina) Subscribe(id string) *Subscriber {
sub := &Subscriber{
eventCh: make(chan *mpvipc.Event, 100),
closedCh: make(chan struct{}),
}
i.subscribers.Set(id, sub)
return sub
}
func (i *Iina) Unsubscribe(id string) {
defer func() {
if r := recover(); r != nil {
}
}()
sub, ok := i.subscribers.Get(id)
if !ok {
return
}
close(sub.eventCh)
close(sub.closedCh)
i.subscribers.Delete(id)
}
func (s *Subscriber) Events() <-chan *mpvipc.Event {
return s.eventCh
}
func (s *Subscriber) Closed() <-chan struct{} {
return s.closedCh
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// parseArgs parses a command line string into individual arguments, respecting quotes
func parseArgs(s string) ([]string, error) {
args := make([]string, 0)
var current strings.Builder
var inQuotes bool
var quoteChar rune
runes := []rune(s)
for i := 0; i < len(runes); i++ {
char := runes[i]
switch {
case char == '"' || char == '\'':
if !inQuotes {
inQuotes = true
quoteChar = char
} else if char == quoteChar {
inQuotes = false
quoteChar = 0
// Add the current string even if it's empty (for empty quoted strings)
args = append(args, current.String())
current.Reset()
} else {
current.WriteRune(char)
}
case char == ' ' || char == '\t':
if inQuotes {
current.WriteRune(char)
} else if current.Len() > 0 {
args = append(args, current.String())
current.Reset()
}
case char == '\\' && i+1 < len(runes):
// Handle escaped characters
if inQuotes && (runes[i+1] == '"' || runes[i+1] == '\'') {
i++
current.WriteRune(runes[i])
} else {
current.WriteRune(char)
}
default:
current.WriteRune(char)
}
}
if inQuotes {
return nil, errors.New("unclosed quote in arguments")
}
if current.Len() > 0 {
args = append(args, current.String())
}
return args, nil
}
func getDefaultSocketName() string {
return "/tmp/iina_socket"
}
// createCmd returns a new exec.Cmd instance for iina-cli.
func (i *Iina) createCmd(filePath string, args ...string) (*exec.Cmd, error) {
var cmd *exec.Cmd
// Add user-defined arguments
if i.Args != "" {
userArgs, err := parseArgs(i.Args)
if err != nil {
i.Logger.Warn().Err(err).Msg("iina: Failed to parse user arguments, using simple split")
userArgs = strings.Fields(i.Args)
}
args = append(args, userArgs...)
}
if filePath != "" {
args = append(args, filePath)
}
binaryPath := i.GetExecutablePath()
cmd = util.NewCmdCtx(cmdCtx, binaryPath, args...)
i.Logger.Trace().Msgf("iina: Command: %s", strings.Join(cmd.Args, " "))
return cmd, nil
}
func (i *Iina) resetPlaybackStatus() {
i.playbackMu.Lock()
i.Logger.Trace().Msg("iina: Resetting playback status")
i.Playback.Filename = ""
i.Playback.Filepath = ""
i.Playback.Paused = false
i.Playback.Position = 0
i.Playback.Duration = 0
i.Playback.IsRunning = false
i.playbackMu.Unlock()
return
}
func (i *Iina) publishDone() {
defer func() {
if r := recover(); r != nil {
i.Logger.Warn().Msgf("iina: Connection already closed")
}
}()
i.subscribers.Range(func(key string, sub *Subscriber) bool {
go func() {
sub.closedCh <- struct{}{}
}()
return true
})
}