node build fixed
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57
seanime-2.9.10/internal/plugin/discord.go
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57
seanime-2.9.10/internal/plugin/discord.go
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package plugin
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import (
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discordrpc_presence "seanime/internal/discordrpc/presence"
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"seanime/internal/extension"
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"seanime/internal/goja/goja_bindings"
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goja_util "seanime/internal/util/goja"
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"github.com/dop251/goja"
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"github.com/rs/zerolog"
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)
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func (a *AppContextImpl) BindDiscordToContextObj(vm *goja.Runtime, obj *goja.Object, logger *zerolog.Logger, ext *extension.Extension, scheduler *goja_util.Scheduler) {
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discordObj := vm.NewObject()
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_ = discordObj.Set("setMangaActivity", func(opts discordrpc_presence.MangaActivity) goja.Value {
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presence, ok := a.discordPresence.Get()
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if !ok {
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goja_bindings.PanicThrowErrorString(vm, "discord rpc client not set")
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}
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presence.SetMangaActivity(&opts)
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return goja.Undefined()
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})
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_ = discordObj.Set("setAnimeActivity", func(opts discordrpc_presence.AnimeActivity) goja.Value {
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presence, ok := a.discordPresence.Get()
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if !ok {
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goja_bindings.PanicThrowErrorString(vm, "discord rpc client not set")
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}
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presence.SetAnimeActivity(&opts)
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return goja.Undefined()
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})
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_ = discordObj.Set("updateAnimeActivity", func(progress int, duration int, paused bool) goja.Value {
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presence, ok := a.discordPresence.Get()
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if !ok {
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goja_bindings.PanicThrowErrorString(vm, "discord rpc client not set")
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}
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presence.UpdateAnimeActivity(progress, duration, paused)
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return goja.Undefined()
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})
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_ = discordObj.Set("setLegacyAnimeActivity", func(opts discordrpc_presence.LegacyAnimeActivity) goja.Value {
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presence, ok := a.discordPresence.Get()
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if !ok {
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goja_bindings.PanicThrowErrorString(vm, "discord rpc client not set")
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}
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presence.LegacySetAnimeActivity(&opts)
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return goja.Undefined()
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})
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_ = discordObj.Set("cancelActivity", func() goja.Value {
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presence, ok := a.discordPresence.Get()
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if !ok {
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goja_bindings.PanicThrowErrorString(vm, "discord rpc client not set")
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}
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presence.Close()
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return goja.Undefined()
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})
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_ = obj.Set("discord", discordObj)
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}
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