package util import "sync" type Pool[T any] struct { sync.Pool } func (p *Pool[T]) Get() T { return p.Pool.Get().(T) } func (p *Pool[T]) Put(x T) { p.Pool.Put(x) } func NewPool[T any](newF func() T) *Pool[T] { return &Pool[T]{ Pool: sync.Pool{ New: func() interface{} { return newF() }, }, } }